I Made a The Last of Us Game in Unreal Engine 5

I got hooked on The Last of Us series and thought—what if I made a game about the very beginning of the outbreak? So I built The Last of Us: Year Zero in Unreal Engine 5! From melee combat and stealth finishers to zombie AI and custom levels, this devlog covers every step of the journey. Plus, I’ll show you how I built shooting mechanics, mantling, and even packaged the game for release.

4/6/20261 min read

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